Last year I made the trailer for the oldest animation festival in the Nordics, Fredrikstad Animation Festival 2024.
(Curious observation is that the free drinks and snacks in the festivals do not correspond with the richness of the host country. The most generous festivals I've been to are in Slovenia and Croatia, while the Nordic festivals with their stingy / very limited offerings AND expensive beer usually leave the poor film makers even poorer.)
Trailers are nice jobs because usually you get to do them in your own style. I was happy about this job but it happened at the same time as my printmaking residency in Typa, Tartu, which meant I couldn't fully commit to neither. And of course making this trailer took much longer time than expected. One could think (I thought) that one-shot scene is easy to do. But it's not! It's endless moving of layers back and forth in the timeline.
I learned a great deal about communication in commissioned work, and that I have to get better at it. The greatest fault I did was to assume things and not to double-check everything with the graphic designers. Also using raster-based software for animation meant that I had to re-draw things that would be printed huge. In the end I was drawing the big-version details in the middle of the night, crying, before catching the ferry the next morning to Stockholm what would start our road trip to Norway where me and Aggie would teach in Volda... But that's another story!








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